

Software Engineer
Job Description
Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
Responsibilities
Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance.
Partner closely with various infra and product teams across Meta Platforms, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture.
Building tools and pipelines for generating very realistic synthetic images.
Enable high fidelity experiences through remote compute solutions on smaller devices with limited battery.
Building rendering subsystems for platforms such as SparkAR and Horizon.
Build a platform for cloud streamed games.
Document and support graphics features.
Write high-quality, performant, and maintainable code.
Collaborate with cross-functional engineering teams to deliver innovation into AR/VR products.
Job Requirements
Requires a Master's degree in Computer Science, Engineering, Information Systems, Analytics, Mathematics, Statistics, Physics, Applied Sciences, or a related field and three years of work experience in the job offered or in a computer-related occupation. Requires three years of experience in the following:
Object-oriented and component based design experience
C and/or C++ programming
Graphics software engineering experience
High level graphics APIs including Metal, OpenCL and OpenGL
GPU Architecture
Python/Shell scripting.